Devlog 1 - Progress


Howdy. This week was very productive, I got to try a lot of new ideas, create a new mech model, implement some fun physics items, and try out AI for the first time. There are currently 2 levels to play around in. The first is a physics playground that allows you to switch between the player and 2 mechs and interact with different sized objects. The second is an AI playground where the player remotely controls the mechs laser. The mech automatically follows them and tanks spawn and pursue the player (but don’t hurt them yet)


This next week will have the main goal of implementing a playable game mode with a score and the ability to win or lose. 

Get Bolt-ON [Pre-alpha 0.4]

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